the archaeology of cyberspace: the cry of Pandora

The cyberspace did not leap fully armed from the head of the informatics Leviathan. It was constructed, developed, and infiltrated every field of human activity in a methodical and by …

Make a wish…

The Japanese “Astro Live Experiences” (ALE) wants to be the first to offer (for a fee) “artificial star showers” – the Perseids or shooting stars, which when they fall naturally …

Eyes on the back!

It is called “intelligent classroom behavior management system”. And it is – strangely enough – an experimental application that was implemented in a Chinese high school. A camera with facial …

Fake2Fake

Do they have humor or time for games in university research centers? Are they rushing to patent digital applications? Or do they simply participate in completing what Debord had (discovered? …

The all seeing eye

In Neuromancer, Gibson’s novel that introduced the concept of cyberspace, the heroine who made the greatest impression on the audience was Molly Millions. A tough mercenary, cyborg, with a plethora …

paper reality

Early November 2015, 1.2 million subscribers of the print edition of the New York Times received, along with their newspaper, the cardboard construction shown in the image. Some of them …

the tendencies

It is probably not one of the burning issues in our (digital) lives, but it is certainly a topic: which technological research and applications will be launched in 2016? The …

biometric cinema

DiCaprio as Hugh Glass in “The Revenant” by Alejandro Inarritu. Before you saw the film (if you did), others had already seen it. The production company, 20th Century Fox, held …

“smart” glasses

The “most promising” (so far) electronic device for enhancing everyday life, Google’s glasses (Google Glass), has encountered an unexpected obstacle. While residents of cosmopolitan cities live and move among millions …

the possibilities of post-humanism

In the summer of 1995, I visited the MIT Media Lab and met two graduate students who were working on computers that could be worn (wearable) and advanced human-machine interaction …