Do androids play electric games?

About the game in general Play is always an activity. Even when it presupposes high levels of abstract ability, it simultaneously demands the externalization of meaning through a series of …

Technology, total war and creative destruction

An illusion hovers over the first world, that war is somewhere else, in spatial and temporal terms. It happens on the fringes of civilization and does not concern “our world” …

The pearly gates of cyberspace

This essay by Margaret Wertheim was published in Greek in the magazine futura no. 5, Winter 1998 – 1999, from which we republish it. It was included in the collective …

“A Cyborg Manifesto”: thirty years later

Cyborgs are ether, the quintessence We are now traversing the sixth decade since the writings of Manfred Clynes and Nathan Kline gave substance to the cyborg construct/artifact. Today, although it …

Rigidity and learning

Excerpts from Norbert Wiener’s book “Cybernetics and Society, the human use of human beings”, Chapter “Rigidity and learning. Two models of communication behavior”. (The book was first published in 1949, …

science as an idea

The following pair of texts, as a fictional juxtaposition of viewpoints, is directly related to two presentations/discussions organized by the game over assembly during the winter and early summer of …